The adventurers arrived in Sovereign City only to find that it was almost completely overrun by the undead. The survivors had fallen back to the Magic Quarter, which became the party’s base of operations for their next two quests: taking back the Merchants’ Quarter, and rescuing survivors from the overrun Laborers’ Quarter.
Liberating the Merchants’ Quarter was a harrowing task. The adventurers faced a veritble gauntlet of the undead, culminating in a battle with former-thives-guildmaster-turned zombie, the beholder Zizzurax. However, the adventurers prevailed, the monster was slain, and the survivors managed to make a foothold in the plagued quarter.
Moving on to Dirt Town, the adventurers kicked in doors, faced ambushes from foes living and undead, and managed to bring several families of survivors back to the safety and security of the Magic Quarter. Along the way, the adventurers faced Zizzurax’s “brother,” Izzizul, and defeated him, as well.
With the influx of new refugees to the Magic Quarter, the district was crowded and approaching its maximum capacity. The survivors would need a new place to stay…